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[ALPHA] Touhou Daisenjou ~ Arcadian Colosseum

[ALPHA] Touhou Daisenjou ~ Arcadian Colosseum

A Roblox experience owned by Blood Bath & Beyond.

ShooterENTouhou ProjectBullet HellSplit-screen

[ALPHA] Touhou Daisenjou ~ Arcadian Colosseum is a shooter experience created on 2024-01-04. It has recorded 1,767,511 lifetime visits and 22,406 favorites. Currently, 8 players are active. The title holds a 97% like percentage. It is categorized as a split-screen bullet hell game featuring minigames and quests.

Description (written by the developer; not a statement by this register)

Welcome to Touhou Daisenjou ~ Arcadian Colosseum, a split screen bullet hell game where you compete against other players, dodging patterns and sending attacks to overwhelm them. There are minigames, quests, and more. Default Controls: Z: shoot X: charge C: bomb LShift: focus Arrow Keys: move A Touhou fangame. Reimu vs Remilia Thumbnail by PowerTradeMark

Last updated by the developer 4 Aug 2026, 17:45 UTC.

8
playing (measured 10 Aug 2026, 20:03 UTC)
1,767,511
lifetime visits
97%
liked (6,879 👍 / 221 👎)
29,689
favourites (16.8 per 1k visits)
4 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:0325first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EOSD Character Pack
390 R$
A Dream of Hellfire Unlock
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked13 October 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:3197no change
13 Oct 2026, 13:2397no change
3 Oct 2026, 13:2297no change
23 Sept 2026, 13:2197no change
13 Sept 2026, 13:1797no change
3 Sept 2026, 13:1597no change
24 Aug 2026, 10:4997no change
14 Aug 2026, 10:4997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.