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The Extremely Difficult Obby 😈

The Extremely Difficult Obby 😈

A Roblox experience owned by Awesome Obby Games.

ObbyENparkourhardcoreleaderboards

The Extremely Difficult Obby 😈 is an obby experience created on 2024-01-05. It has accumulated 11,176,856 lifetime visits and 907,794 favorites. Currently, 26 users are playing. The game holds a 77% like percentage. It features 325 stages and includes rebirth mechanics with halos. Progress saves automatically. Controls include reset, shift lock, and alignment keys.

Description (written by the developer; not a statement by this register)

👋 Welcome to The Extremely Difficult Obby! Can you beat one of the HARDEST obbies on Roblox? 🏁 325 extremely difficult but fun obby stages! ➡️ Join the group and favorite the game to earn a free skip! ⭐ Rebirth to earn Rebirth Points and buy halos! 📈 Compete on the leaderboards! ✅ Your progress saves, so you can always continue where you left off! 👍 Please like the game if you enjoyed! Controls: - Reset Character (R, Y) - Shift Lock (Shift, LT) - Alignment Keys ( . and , ) Shutdown = update or bug fixes! This game was inspired by: DCO Extreme Obstacle Course, Parkour, Difficult Chart Obby Two Player, Teamwork, Master, No Jumping, Bike, Stud Jumps, Sky, Extreme Obby, Impossible Obby, The Hardest Obby, Almost Impossible

Last updated by the developer 6 Aug 2026, 07:54 UTC.

26
playing (measured 10 Aug 2026, 15:30 UTC)
11,176,856
lifetime visits
77%
liked (27,919 👍 / 8,334 👎)
907,720
favourites (81.2 per 1k visits)
5 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3028first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
799 R$
Easy Mode
500 R$
Fling Glove
399 R$
Fusion Coil
199 R$
Speed Coil
149 R$
Gravity Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,914,280 · 98.2% win
Effortless · other4,125,309 · 82.4% win
Easy · other1,901,962 · 59.1% win
Simple · other820,167 · 40.9% win
Medium · other394,353 · 32.3% win
Hard · progression196,835 · 27.1% win
Challenging · other153,200 · 23.6% win
Intense · other114,592 · 16.3% win
Crazy · other82,510 · 9.2% win
Hell · other37,087 · 3.5% win
Demon · other11,237 · 1.4% win
Insane · other5,296 · 0.50% win
Terrifying · other4,520 · 1.1% win
Catastrophic · other3,171 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3577no change
13 Aug 2026, 19:3477first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.