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[REVAMP] 444222 OUTFITS

[REVAMP] 444222 OUTFITS

A Roblox experience owned by 444222.

RoleplayENAvatar CustomizationOutfit CatalogR6 Aesthetics

[REVAMP] 444222 OUTFITS is a roleplay experience created on 2024-01-06. The game has accumulated 572,410 lifetime visits and 16,440 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience. The description indicates the game features R6 outfit ideas and purchases that remain in the user's inventory across all games.

Description (written by the developer; not a statement by this register)

GROUP: https://www.roblox.com/groups/32487158/444222#!/about ❤️ Welcome To 444222's R6 Outfit Ideas! New fits added weekly! 👆 Hold E on any avatar to view and purchase anything from it ✅ Any purchases made in-game WILL stay in your inventory & can be used in all games. 👍 Thumbs up the game, favorite and share with friends! Tags: R6 Outfits, Outfit Store, Outfit Loader, Matching Outfits, DH, Da Hood, Steal Outfits, Outfit Ideas, Hair Combo, R6 Avatars, Steal Outfits, Try On, Catalog, Matching Outfit Ideas, Fits, Matching Fits, Hair Style, Home Store, Try on, Outfit Shop Hair Combos, Mall, Avatars, Hair Combo Shop, Aesthetic, R6, Evade, Evade Outfits, Emo Evade, Evade Fits, Evade Boy Outfits, Evade Fits, Fisch, Blade Ball Outfits, Fisch Outfits, Evade Avatar Ideas, Steal Outfits , R6 Avatar Ideas, Thrifted Outifts, Grunge Outfits, Vkei Outfits

Last updated by the developer 29 Jul 2026, 21:12 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
572,410
lifetime visits
87%
liked (2,087 👍 / 310 👎)
16,430
favourites (28.7 per 1k visits)
6 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to 444222 · welcome312,783 · 100.0% win
Meet A Dev! · other2,195 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:0687no change
14 Aug 2026, 20:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.