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In Retro We Trust | A Chuck E Cheese Experience

In Retro We Trust | A Chuck E Cheese Experience

A Roblox experience owned by CEC4MyBDAY.

RoleplayENChuck E. CheeseRoleplayRetro Theme

In Retro We Trust | A Chuck E Cheese Experience is a roleplay game created on 2024-01-06. It has 668,679 lifetime visits, 2,734 favorites, and an 85% like percentage. Currently, zero users are playing. The experience focuses on retro-themed roleplay elements.

Description (written by the developer; not a statement by this register)

4MYBDAY Bringing back the retro in Chuck E. Cheese's with working shows, arcades, and PRIZES! If you don't join you are definitely a certified square! So join the retro and fun! -------------------------------------------------------------------- TAGS: CEC ROBLOX, CHUCK E CHEESE, SHOWBIZ PIZZA, SHOWBIZ, FNAF, CEC RP, RETRO, CHUCK E CHEESE ROLEPLAY, CHUCK E CHEESE RP

Last updated by the developer 30 Jul 2026, 01:54 UTC.

0
playing (measured 11 Aug 2026, 00:34 UTC)
668,679
lifetime visits
85%
liked (648 👍 / 114 👎)
2,746
favourites (4.1 per 1k visits)
6 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Costume Room Access
250 R$
donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:4985no change
14 Aug 2026, 18:4785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.