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Ryan's Event Game!

Ryan's Event Game!

A Roblox experience owned by Ryan's Lounge!.

ObbyENobstacle courseminigameslobby

Description (written by the developer; not a statement by this register)

UPDATE LOG [1.0.5] ✨ - Obby timer not starting or stopping finally fixed! - 3 new maps - Donating can now also be done via the topbar ! - Lightning changed - Updated to the newest chatbox! UPDATE LOG [1.0.4] ✨ - Lobby got a mini update - New Maps - Music has been revamped and now has a playlist - UI has some little changes - Shiftlock for mobile UPDATE LOG [1.0.3] ✨ - Minigun Gamepass - VIP Gamepass UPDATE LOG [1.0.2] ✨ - Donation Effects Added! - New Map - Death Screen - Death Sounds UPDATE LOG [1.0.1] ✨ - New maps added - Spectate Players - FPS & MS on-screen overlay - Settings added - Player count added in UI - Obby timer & leaderboards

Last updated by the developer 29 Jan 2026, 13:43 UTC.

0
playing (measured 13 Aug 2026, 10:22 UTC)
4,725
lifetime visits
56%
liked (32 👍 / 25 👎)
17
favourites (3.6 per 1k visits)
6 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Minigun
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Witness A 10,000 Robux Donation! · other2 · 0.00% win
Witness A 50,000 Robux Donation! · other1 · 0.00% win
Witness A 100,000 Robux Donation! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.