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get your dad a drink [small update]

get your dad a drink [small update]

A Roblox experience owned by Bautis Cool Building Duo.

RoleplayENnarrativewalking simulatorinspired by get a snack at 4am

Description (written by the developer; not a statement by this register)

the cool building team presents, get your dad a drink is an ending game where your goal is to, well, get your dad a drink. you hear someone calling you in the living room. Turns out, it was your dad asking you to go to the store. inspired by get a snack at 4am current endings: 24 average playtime: 1h 45m

Last updated by the developer 31 Oct 2025, 23:36 UTC.

0
playing (measured 18 Aug 2026, 05:45 UTC)
296
lifetime visits
86%
liked (6 👍 / 1 👎)
15
favourites (50.7 per 1k visits)
6 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

skip cutscene
35 R$
night time
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

woke up mother · other27 · 0.00% win
computer · other17 · 0.00% win
drink · other16 · 0.00% win
shoplifting · other15 · 0.00% win
fries · other12 · 0.00% win
bus · other11 · 0.00% win
duck · other10 · 0.00% win
milk · other10 · 0.00% win
burger · collection10 · 0.00% win
cooking incident · other8 · 0.00% win
clueless · other8 · 0.00% win
virus · other8 · 0.00% win
money flood · other7 · 0.00% win
robbery · other7 · 0.00% win
hammer · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.