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🌍Enemy Adventure⚔️ BETA!

🌍Enemy Adventure⚔️ BETA!

A Roblox experience owned by Migs Studios!.

AdventureENSword FightingRPG ProgressionMulti-world Exploration

Description (written by the developer; not a statement by this register)

Welcome! 🖐️ This game is about defeating enemies with swords to progress on your brand new adventure! ⚔️ Explore a variety of worlds and unlock a lot of unique swords to defeat enemies faster! 🔥 Languages supported: English, Spanish, Chinese, Russian and German. 🌐 Features: Unlock new swords with money earned from defeating enemies, you can upgrade your swords with money aswell! 💲 There are a variety of rarities, try to get legendary and mythic weapons! 🪙 Complete quests to earn money and levels! ⬆️ Current codes: "MigsGam3s" = Random Sword! This game was created by Migs studios, Join our group to receive an exclusive sword in game! ⭐ Developers: Migs (Owner) Exo (Developer)

Last updated by the developer 15 Dec 2025, 04:52 UTC.

0
playing (measured 12 Aug 2026, 14:52 UTC)
267
lifetime visits
100%
liked (9 👍 / 0 👎)
1
favourites (3.7 per 1k visits)
7 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double XP
59 R$
Double Gold
59 R$
More Health
30 R$
Double Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome50 · 0.00% win
Meet The Owner · welcome14 · 0.00% win
One Hour · welcome3 · 0.00% win
Three Hours · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.