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GREAi Unity - Free prison experience!

GREAi Unity - Free prison experience!

A Roblox experience owned by 팀 체고! (team che-go!).

RacingENclash royaledungeon crawlerprison

Description (written by the developer; not a statement by this register)

Patch Note💀💀💀💀💀 Added Clash Dungeon!!! (Awesome) 😎😎😎😎😎 Changed Skeleton Sword Sound!! 😱😱😱😱😱 Added Dungeon Clear Rewards to Clash Royale! ❤️❤️❤️❤️

Last updated by the developer 13 Aug 2026, 17:17 UTC.

0
playing (measured 15 Aug 2026, 18:02 UTC)
2,070
lifetime visits
28%
liked (7 👍 / 18 👎)
4
favourites (1.9 per 1k visits)
7 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 18:021first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

기부
400 R$
쬐끄만한 기부
150 R$
VIP (짱짱)
50 R$
화염 방사기-크리스마스 사탕 스킨
30 R$
우주가 뱉어낸 겁나 멋있는 창조물
20 R$
토끼팩
20 R$
용사에검-소드 스킨
10 R$
채간의 촌;;;;
10 R$
이거 사면 로버쮸 줌 어그로 아님! 진짜임! 속으면 신고할게요 그리고
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Year · other66 · 0.00% win
Super cool Dungeon. Clear · progression39 · 0.00% win
Stop, I'm still in it, boom boom boom · other16 · 0.00% win
Classic Dungeon Clear · progression15 · 0.00% win
Become a Black White. · other15 · 0.00% win
Achieve Thymino Bot Plush · collection12 · 0.00% win
the efforts of convenience stores.. · other12 · 0.00% win
Two-Fold Relic · other11 · 0.00% win
Clear the red fox's ordeal tower · progression9 · 0.00% win
Cruel Truth · other9 · 0.00% win
Three-Fold Relic · collection8 · 0.00% win
Halloween - Defend Skeletons. · progression8 · 0.00% win
Secret · secret7 · 0.00% win
First Time Relic · welcome7 · 0.00% win
GOD OF PK · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

282928.518 August 2026 — 29 % liked17 September 2026 — 28 % liked18 August 202617 September 2026
2 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–29 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 21:3628-1
18 Aug 2026, 20:4629first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.