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[Join & Claim] Kenneth's Purchase Plot

[Join & Claim] Kenneth's Purchase Plot

A Roblox experience owned by Kenneth's Server.

OtherENscamfake-giveawayforced-follow

Description (written by the developer; not a statement by this register)

Disclaimer: Please note that the item associated with developer product purchase is subject to availability and is not guaranteed. Due to high demand and limited stock, it is possible that not all purchasers will receive the item pertaining to the purchase. Unfortunately, we can't offer refunds or compensation if you miss out. https://www.roblox.com/catalog/17276152394/Cute-Heart-Guitar 100 Stock Must follow; https://www.roblox.com/users/100814784/profile https://www.roblox.com/users/116781531/profile https://www.roblox.com/users/1801375948/profile Must be in; https://www.roblox.com/groups/16073455/Kenneths-Server#!/about https://www.roblox.com/groups/13090440/qtpie

Last updated by the developer 21 Nov 2024, 04:05 UTC.

0
playing (measured 10 Aug 2026, 17:15 UTC)
229,582
lifetime visits
72%
liked (806 👍 / 319 👎)
1,100
favourites (4.8 per 1k visits)
8 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UGC
4,287 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome48,654

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.