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Fort Sentinel

Fort Sentinel

A Roblox experience owned by The Snapdog Corporation.

SimulatorENmilitaryhistoricaltactical

Description (written by the developer; not a statement by this register)

Fort Sentinel is a Roblox army training game set in the late 1800s, immersing players in the life of a US Army soldier. Navigate the forest-based Fort Sentinel, engaging in training exercises and tactical maneuvers. Join alliances, form squads, and rise through the ranks, unlocking uniforms and weapons. Immerse yourself in the unique charm of this historical adventure, rewriting history. Enlist now and experience the challenges of army life in a bygone era. UPDATE LOG: . New Kill Feed . Small map updates . Bug fixes . New Cave Version 0.3.5 Beta (Private server owners have Admin privileges in their servers.) This game was made by Snapcircuit.

Last updated by the developer 21 Jun 2026, 20:48 UTC.

0
playing (measured 11 Aug 2026, 16:19 UTC)
307
lifetime visits
100%
liked (8 👍 / 0 👎)
10
favourites (32.6 per 1k visits)
8 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
199 R$
Donation!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game! · welcome60 · 0.00% win
The Raiders! · progression16 · 0.00% win
The secret piano · secret9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.