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[UPD 2] Save the Village! 🐲 [Multiplayer]

[UPD 2] Save the Village! 🐲 [Multiplayer]

A Roblox experience owned by Terroble Hive.

Tower defenseENTower DefenseAsymmetric MultiplayerFantasy

Description (written by the developer; not a statement by this register)

🌟 Dive into Save the Village! 🏰 Each round, one player becomes a mighty titan, placing down clever towers to challenge villagers in a chaotic battle. πŸ€–πŸƒβ€β™‚οΈ As a villager, dash through obstacles and spawn troops; as a titan, set up towers and fight the villagers and their troops! Embrace your role for endless excitement and strategy! πŸ›‘οΈ πŸ† Race up the leaderboard or savor the thrill of survival. Perfect for PC and Mobile! ⭐ Roblox Premium members will get + 10 more diamonds in the hourly chest! πŸ•ΉοΈ CONTROLS πŸ•ΉοΈ: πŸ‘€ Pan Camera: Right-click & drag/Touch & drag πŸ‘† Damage Troops: Click/Tap on troops that spawn to damage them πŸ” Zoom: Scroll/Pinch πŸ”„ Rotate: Press 'R' πŸŽ‰ Every round's a new adventure! ⚠️ Still under development! (Expect daily updates) Tags: Strategy, Adventure, Multiplayer, Fantasy, Family Fun, Death Run, Tower Defense, Tower Attack, Cannon, Village, Titan, UGC, Defense, Dragons, Troops, Simulator

Last updated by the developer 2 Nov 2024, 14:44 UTC.

0
playing (measured 10 Aug 2026, 22:06 UTC)
103,893
lifetime visits
90%
liked (693 πŸ‘ / 76 πŸ‘Ž)
477
favourites (4.6 per 1k visits)
8 January 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Click Damage
599 R$
VIP
399 R$
x2 Ability Luck
249 R$
x2 Troop Luck
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome77,792 Β· 0.00% win
Titan Defender! Β· other39,286 Β· 0.00% win
First Titan Win! Β· progression2,295 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.