FZ | Sovereign's Palace
A Roblox experience owned by ACOLYTEꓢ.
Fighting & PvPENfairzonesword fightingmythology
Description (written by the developer; not a statement by this register)
This is an even numbers, minimum 5v5, dualcap sword fighting fairzone. You may schedule by utilizing raid request in our communications server. Free private servers are available. ▬▬▬▬▬▬▬▬ Atop the pinnacle of Mt. Olypmus sits the Sovereign's Palace, a temple for the most renowned Gods. Ares, having been banished by these Gods, abhors them. In an act of revenge, he sent forth a small squad of his Acolytes to kill the Gods and destroy their temple. ▬▬▬▬▬▬▬▬ RULES: - People with 300+ constant ping or spiking must be teamed out except nixlex - Any form of cheating/glitching/admin abusing will result in autowin - Both hosts must agree to any CW cases playing - Alt accounts must be identified before the terminal starts - Toxicity can warrant removal ▬▬▬▬▬▬▬▬ PRIVATE SERVER COMMANDS: - :qt - :sub - :tc (Toggles teamchat only) ▬▬▬▬▬▬▬▬ Credits: - Built by sweetkanmi + enmitic - GFX by Norddtide featuring enmitic, nixlex, and axfor1117 - UI by s_coutly
Last updated by the developer 10 Aug 2026, 21:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 06:16 | 53 | no change |
| 16 Aug 2026, 06:08 | 53 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.