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Sword Battle Simulator

Sword Battle Simulator

A Roblox experience owned by GYM Brothers.

SimulatorENsimulatorpetscombat

Description (written by the developer; not a statement by this register)

⭐️Welcome To Sword Battle Simulator! 💪 Use Equipment To Exercise 🏋️Battle Friends Or Foes! 🥚 Open Eggs & Collect Pets! 🌍 Travel to Enchanted Realms & Befriend Unique Allies! 👀 New update every week! 🔔 Follow, Favorite & Like For Game Updates! - FREE VIP SERVERS 🐜 Join The Group For Free Rewards & Report Bugs! 💪 You can invite your friends and gain more power!

Last updated by the developer 7 Nov 2024, 11:02 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
48,026
lifetime visits
97%
liked (126 👍 / 4 👎)
288
favourites (6.0 per 1k visits)
8 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+8 Pet Equip
349 R$
Octal Egg
349 R$
Vip
349 R$
Triple Egg
249 R$
OP Auto Clicker
249 R$
x2 Strong
149 R$
x2 Wins
149 R$
Lucky
99 R$
Instant Egg Open
39 R$
Auto Hatch
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome22,024 · 0.00% win
Invite Friends · social21,739 · 0.00% win
First Pet · collection6,137 · 0.00% win
Beach · other3,232 · 0.00% win
Snow · other862 · 0.00% win
Volcano · other359 · 0.00% win
Candy · other136 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9715 August 2026 — 97 % liked25 October 2026 — 97 % liked15 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 00:0397no change
15 Aug 2026, 18:2297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.