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Anime Simulator

Anime Simulator

A Roblox experience owned by Lowkey Games..

SimulatorENanimesimulatordungeons

Anime Simulator is a simulator experience created on 2024-01-08. It has recorded 1,824,234 lifetime visits and 179,559 favorites. The title holds a 94% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

💥 Welcome to Anime Simulator 💥 💫 New Code at 10,000 Likes! ⏰ Something new every week! ⚡ Attack to earn energy! 💪 Defeat Enemies to get stronger! ⭐ Gather Companions! ⚔️ Complete Dungeons for Crystals! 💰 Premium players receive +10% energy! 🌍 Traverse through different worlds! 🎁 Join the group for free auto-clicker! https://www.roblox.com/groups/33478621

Last updated by the developer 27 Dec 2025, 15:07 UTC.

0
playing (measured 10 Aug 2026, 15:21 UTC)
1,824,234
lifetime visits
94%
liked (12,640 👍 / 780 👎)
179,552
favourites (98.4 per 1k visits)
8 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magical Luck
999 R$
Multi Open
699 R$
Fast Click
499 R$
More Equip
499 R$
2x Coins
399 R$
2x Crystals
349 R$
Mega Luck
299 R$
VIP
299 R$
Craft All
299 R$
Arm Equip
299 R$
Fast Open
199 R$
Bigger Backpack
199 R$
Basic Luck
99 R$
Magnetic
99 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,014,914 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:0194no change
14 Aug 2026, 10:2394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

animesimulator.fandom.com1 active editors · 2,864 edits
64 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.