❤️ Valentine Obby!
A Roblox experience owned by Epicbox Games.
ObbyENValentine's DayObstacle CourseParkour
Valentine Obby! is an obby genre experience created on 2024-01-08. It has accumulated 17,342,550 lifetime visits and 4,227 favorites. The game holds a 66% like percentage. Currently, zero users are playing. The description notes 100 stages with plans for expansion.
Description (written by the developer; not a statement by this register)
Welcome to Valentine Obby A obby with amazing obstacles with a Valentine like feeling! This obby currently has 100 stages, But there will be way more in the future! Join this group to see more of our games: https://www.roblox.com/groups/15959984/Epicbox-Games#!/about Be sure to favorite and like the game, If you enjoyed playing this game! 👍 Tags: Valentine Obby, Valentines, Valentine Obstacle, Obstacle Valentine, Obby Valentine, ❤️ Valentine Obby, ❤️ Valentine Obby!, Valentine Obby!, Obby Valentine!, Chocolate, Chocolate Obby, Valentine Chocolate Obby, Christmas, Christmas Obby, Santa Obby, Santa, Cool Santa, Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Cotton, Cotton Obby, Obstacle Course, Rainbow, Colorful, Dream, Dream Obby, Platformer Obby, Dreams, Dreams Obby, Milk, Milk Obby
Last updated by the developer 28 Jul 2025, 14:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:35 | 66 | no change |
| 13 Aug 2026, 17:06 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.