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[NEW🔥] Legends of Esculone

[NEW🔥] Legends of Esculone

A Roblox experience owned by Stormwraith Studios.

RacingENmedieval fantasyclass-based combatcastle defense

[NEW🔥] Legends of Esculone is a Roblox experience categorized under racing. Created on 2024-01-09, it has accumulated 6,026,348 lifetime visits and 38,456 favorites. Currently, four users are playing. The experience holds a 90% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Legends of Esculone is a medieval, rapid, third person immersive experience! Ravage through the battlefield with your friends and destroy the enemies dark conquest of terror before it breaches the castle. Play one of five unique classes, level up without a level cap and unlock new skills! defeat a variety of unique creatures and zombies, even summon your own! Protect the gate and rise through the darkness that swarms the forest. BEGIN YOUR LEGEND TODAY! 【🪄】Use powerful dark magic and spells. 【🛡️】Protect the grand castle of Esculone. 【🔨】Build unique defences to demolish the large mobs. 【⚔️】Strike down with powerfully forged weapons. Esculone awaits your bravery, traveller!

Last updated by the developer 9 Aug 2026, 20:25 UTC.

4
playing (measured 10 Aug 2026, 20:16 UTC)
6,026,348
lifetime visits
90%
liked (11,612 👍 / 1,356 👎)
38,461
favourites (6.4 per 1k visits)
9 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:164first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1.5x Gold
750 R$
1.5x XP
550 R$
Custom Title
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Final Boss Badge · progression189,554 · 5.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:0590no change
14 Aug 2026, 00:0590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.