Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🗺️] Nation Conquest

[🗺️] Nation Conquest

A Roblox experience owned by Kulta Nu Vysta.

Description (written by the developer; not a statement by this register)

🗺️ Welcome to Nation Conquest! [👑] Nation Conquest is a grand strategy sandbox history game, where you start during in the modern world and build your own nation from the ground up. [⚔️] Paint your territory across continents, design your country's identity, and expand your influence through diplomacy, or military power. [🪖] Will you become a peaceful superpower, or a conqueror who dominates the globe? The future of the world is in your hands. This game is inspired by games like Nations Roleplay, Risk Universalis & World Conquest.

Last updated by the developer 1 Jun 2026, 16:44 UTC.

0
playing (measured 29 Sept 2026, 19:00 UTC)
760
lifetime visits
70%
liked (21 👍 / 9 👎)
15
favourites (19.7 per 1k visits)
10 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Sept 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
200 R$
VIP
75 R$
Custom Flags
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Nation Conquest! · welcome19 · 0.00% win
Intermediate Conqueror · progression0 · 0.00% win
Advanced Conqueror · progression0 · 0.00% win
Hegemon · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.