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Squid Game Obby

Squid Game Obby

A Roblox experience owned by FART UNlTED.

ObbyENobstacle coursehorror elementsflash effects

Description (written by the developer; not a statement by this register)

WARNING: This game contains extreme flashing lights and sudden loud noises Any similarity to actual persons is purely coincidental Play with max graphics for best experience Contains no AI nope not even grok😎

Last updated by the developer 13 Aug 2026, 21:22 UTC.

0
playing (measured 15 Aug 2026, 03:22 UTC)
1,339
lifetime visits
90%
liked (9 👍 / 1 👎)
9
favourites (6.7 per 1k visits)
10 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 03:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Squid Game · other29 · 0.00% win
Red Light Green Light · other20 · 0.00% win
Dalgona · collection18 · 0.00% win
Special Game · other18 · 0.00% win
Tug of War · social18 · 0.00% win
Marbles · other18 · 0.00% win
Glass Bridge · other17 · 0.00% win
Badge #1546404739791360 · other16 · 0.00% win
The End of the World · progression16 · 0.00% win
_X_X_X_VMMMCMXI · other16 · 0.00% win
Anger · other13 · 0.00% win
Winner!!!! · progression13 · 0.00% win
Denial · other10 · 0.00% win
Bargaining · other8 · 0.00% win
Depression · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

901009519 August 2026 — 100 % liked28 October 2026 — 90 % liked19 August 202628 October 2026
2 measurements spanning 71 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 23:3490-10
19 Aug 2026, 10:53100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.