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BrickPrison [Beta]

BrickPrison [Beta]

A Roblox experience owned by BrickSmooth.

RoleplayENprisonheistroleplay

Description (written by the developer; not a statement by this register)

Welcome to BrickPrison, an experienced inspired by the old prison life with refreshed features! 💥 What’s New? ✅ More weapons, tools, and vehicles ✅ New ways to escape & dominate the prison ✅ Action-packed robberies and heists ✅ Enhanced graphics & smoother gameplay 🔥 Join now and start your ultimate prison adventure!

Last updated by the developer 9 Jan 2026, 13:39 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
80,343
lifetime visits
67%
liked (485 👍 / 240 👎)
1,453
favourites (18.1 per 1k visits)
10 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SNIPER KIT
250 R$
Upgraded robbery bag
200 R$
SWAT KIT
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA PLAYER · welcome40,909 · 100.0% win
ALPHA PLAYER · other32,574 · 0.00% win
STOP RESISTING · other9,284 · 26.1% win
BRUTAL FELONY · other6,635 · 11.6% win
JUSTICE SERVED · other6,114 · 8.7% win
NOT FRIENDS · other1,596 · 2.9% win
PROFESSIONAL OFFICER · other1 · 0.00% win
BRUTAL KILLER · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

666967.515 August 2026 — 69 % liked25 August 2026 — 69 % liked4 September 2026 — 69 % liked14 September 2026 — 67 % liked24 September 2026 — 66 % liked4 October 2026 — 66 % liked14 October 2026 — 67 % liked24 October 2026 — 67 % liked6715 August 202624 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 18:3567no change
14 Oct 2026, 18:3267+1
4 Oct 2026, 18:3266no change
24 Sept 2026, 18:2266-1
14 Sept 2026, 14:5067-2
4 Sept 2026, 14:4969no change
25 Aug 2026, 13:2369no change
15 Aug 2026, 13:0769first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.