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AUS Army Academy [🏢AGENCY UPDATE🏢]

AUS Army Academy [🏢AGENCY UPDATE🏢]

A Roblox experience owned by · [AUS] - Australian Army ·.

RoleplayENMilitary RoleplayAustralian ArmyAgency/Group RP

Description (written by the developer; not a statement by this register)

AUS Army Academy 🇦🇺 Welcome to AUS, we hope you enjoy our base that we have developed for you all! This game has taken time and effort, so we would deeply appreciate it if you would give a thumbs up, favorite, and share with your friends! Information 📜 AUS is one of many Military Roleplay groups on the ROBLOX platform. We offer you an outstanding community, helpful staff, divisions which you may qualify to join, community events, as well occasional giveaways! 👀 AUS 🇦🇺 We were officially founded on January 10th 2024. We hope to see you on AUS Army Academy, and don't forget to join the group to be a part of the Military! Tags 🪖 Military, Roleplay, Australia, AUS, Combat, War, Fort, Base, Tactical, Developed by: @JamestheGreat888, @DarthKillian, @7GO0D, @F3N3O, @nick4lyfe510, @artelhashp, @Manben09.

Last updated by the developer 28 Feb 2026, 03:36 UTC.

0
playing (measured 19 Aug 2026, 19:32 UTC)
488
lifetime visits
91%
liked (10 👍 / 1 👎)
1
favourites (2.0 per 1k visits)
11 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Enlisted! · progression0 · 0.00% win
Met a Developer! · social0 · 0.00% win
Joined Fort Weston! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.521 August 2026 — 90 % liked10 September 2026 — 91 % liked21 August 202610 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 15:0891+1
21 Aug 2026, 06:1790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.