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Dusty Dust Sans Fights

Dusty Dust Sans Fights

A Roblox experience owned by Dusty Dust Studios Group.

Fighting & PvPENSans vs SansDusttale AUFFA Combat

Description (written by the developer; not a statement by this register)

* 💜 - Welcome to Dusty Dust Sans Fights! -💜 * !⚠️ Disclaimer: DDSF includes horror elements such as jumpscares, darkness, loud noises, and may trigger epilepsy. Play at your own risk. ⚠️! | - DDSF is a Sans vs Sans FFA game, featuring exclusively DUSTTALE and its alternative counterparts. This game aims to offer a unique and fresh experience with a focus on balance, fun, and full of content. - | | 🎮 - You gain characters by collecting DUST and EXP from playing the game, defeating enemies and players, and through quests. Every character comes with their own unique movesets and upgrades so there will always be something new to do! - 🎮 | | - Currently, DDSF has a total of 3 updated and 3 outdated characters, but soon on the next big update there will be FINALIZED CHARACTERS! Thanks to our amazing devs, this will be possible! -| | - DUSTTALE owned by Ask-Dusttale, and all other AUs used are owned by their respective owners. (Credits listed in-game) - | | - Stay Dusty - |

Last updated by the developer 17 Jun 2026, 01:11 UTC.

0
playing (measured 11 Aug 2026, 00:37 UTC)
24,557
lifetime visits
88%
liked (205 👍 / 29 👎)
496
favourites (20.2 per 1k visits)
11 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(DISCOUNT) Legacy Dusttrust
850 R$
(DISCOUNT) Unhinged Hatred
574 R$
(DISCOUNT) Nick’s Dustbelief
438 R$
(PRE-ORDER) Dusttale: I MISS YOU
225 R$
(PRE-ORDER) Sans Encounter
225 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

* Welcome Back. · welcome7,691 · 100.0% win
* Dust Collector · collection93 · 0.00% win
* Murder's Trophies · collection0 · 0.00% win
* Over-hoarding · collection0 · 0.00% win
* Dust Overdrive · other0 · 0.00% win
* Experienced · other0 · 0.00% win
* Veteran Murder · other0 · 0.00% win
* Insanity Driven · other0 · 0.00% win
* Overhyped · other0 · 0.00% win
* Collapsed · other0 · 0.00% win
* King's Demise · progression0 · 0.00% win
* Broken Trust · other0 · 0.00% win
* Regret · other0 · 0.00% win
* Amathophobia · other0 · 0.00% win
* Who turned off the lights? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8816 August 2026 — 88 % liked26 August 2026 — 88 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:4788no change
16 Aug 2026, 06:4688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.