Cashflow
A Roblox experience owned by Cashflow Fan Club.
TycoonENtycoonbase-buildingpvp-stealing
Cashflow is a tycoon experience created on January 12, 2024. It has recorded 4,988,636 lifetime visits and currently has 23 players online. The game holds 39,041 favorites and maintains a 76% like percentage. Players place generators to earn cash, build bases, and compete on leaderboards.
Description (written by the developer; not a statement by this register)
💸 Welcome to Cashflow! 💸 ⚡ Place generators, earn cash, and build your empire. 📈 Buy better generators for more money. 🧱 Build and defend epic bases with your friends. 🔨 Steal generators from rivals to dominate. 🏆 Rebirth and compete on the global leaderboards. 👍 Use code "8KLikes" for free Cash! Next code at 9K Likes. ⚠️ Watch out! ⚠️ Anybody can steal your generators. 😔 Private Servers generate money 5x slower. 💜 Thank you for playing!
Last updated by the developer 23 Jun 2026, 02:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:35 | 11 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 01:35 | 76 | no change |
| 14 Aug 2026, 01:35 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.