Hungry Skibidi Toilet
A Roblox experience owned by Wow Collabs.
RoleplayENSkibidi ToiletChaseObby/Tag
Hungry Skibidi Toilet is a roleplay experience created on 2024-01-12. It has accumulated 1,400,140 lifetime visits and 1,304 favorites. The game holds a 51% like percentage. Currently, zero users are playing. The description outlines gameplay involving food retrieval and character unlocking.
Description (written by the developer; not a statement by this register)
The Skibidi Toilets are Very Hungry... Do not touch their food or they will chase you until they catch you and take their food back!! These are not some friendly Skibidi Toilet 🚽... 💡 How To Play: - Take The Skibidi Toilet Food and Run🏎 - Earn points by holding on to Food or by bringing it to the Safezone - Unlock Various Characters with the Points 📷 Update: New Update at 500 Likes👍🏼 Credits: Skibi & Cameraman ⭐️Favorite and Like the game to be notified on UPDATES👍🏼. Tags Ignore: piggy george dad mom daddy mommy grandpa grandma granny survive escape knife horror run survival survive killer scary horror survival ### ### family family pigs piggy killer piggy survival survival the killer fun fun fun Mouse Mouse Scary Cheese Hungry pig Hungry Mouse piggy rainbow friends blue friends rainbow
Last updated by the developer 17 Jan 2024, 14:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.