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🥊School Quest

🥊School Quest

A Roblox experience owned by BestBunny MiniGames.

Fighting & PvPENschoolfightingpet collection

🥊School Quest is a fighting-pvp Roblox experience created on 2024-01-12. The game currently has 1 player online. It has accumulated 12,464,472 lifetime visits, 37,438 favorites, and a 96% like percentage.

Description (written by the developer; not a statement by this register)

Welcome toSchool Quest, beat all the bullies and become the king of the school! 💪Training to amassing power 💪 💗 Training to amassing health 💗 🥊 Winning at antennae 🥊 🐱 Collect Pets 🐱 NEW CODE: NEWGAME, CHAMPION1, CHAMPION2 Join The Group For Codes & Report Bugs! Join "School Quest" today and training begin!

Last updated by the developer 25 Sept 2024, 08:33 UTC.

1
playing (measured 10 Aug 2026, 14:20 UTC)
12,464,472
lifetime visits
96%
liked (110,266 👍 / 4,116 👎)
37,423
favourites (3.0 per 1k visits)
12 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MoreWin
499 R$
SuperTrain
369 R$
DoubleTrain
299 R$
SuperLuck
299 R$
Luck
199 R$
MoreEquip
199 R$
TripleHatch
199 R$
VIP
149 R$
FastHatch
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5396no change
23 Aug 2026, 18:5296no change
13 Aug 2026, 18:5196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.