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OPERATION COYOTE

OPERATION COYOTE

A Roblox experience owned by OPERATION COYOTE.

OtherEN

OPERATION COYOTE is an 'other' genre Roblox experience created on 2024-01-12. The game has accumulated 1,354,944 lifetime visits and 21,961 favorites. Currently, zero users are playing. The title holds an 85% like percentage. The original description content is unavailable.

Description (written by the developer; not a statement by this register)

the description got [ Content Deleted ] and now all I feel is a bag floating in the wind

Last updated by the developer 21 Jul 2026, 10:34 UTC.

0
playing (measured 10 Aug 2026, 22:45 UTC)
1,354,944
lifetime visits
85%
liked (6,139 👍 / 1,065 👎)
21,982
favourites (16.2 per 1k visits)
12 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:456first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

D-PAL
350 R$
Wunderwaffe
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

5 · other141,099 · 21.6% win
Those Who Once Were · other7,318 · 0.00% win
40 · other447 · 0.00% win
100 · progression31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked13 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked2 November 2026 — 85 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 15:5085no change
23 Oct 2026, 15:4985no change
13 Oct 2026, 15:4885no change
3 Oct 2026, 15:4785no change
23 Sept 2026, 15:4685no change
13 Sept 2026, 15:2185no change
3 Sept 2026, 15:1985no change
24 Aug 2026, 13:0785no change
14 Aug 2026, 13:0685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.