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Project: Breach

Project: Breach

A Roblox experience owned by Bruh Studios Development.

HorrorENSCPHorrorRound-based

Description (written by the developer; not a statement by this register)

⚠️THE GAME IS GETTING A REMASTER, LEGACY IS OUTDATED Project: Breach is a round-based multiplayer, where your objective is to escape an anomalous research facility undergoing lockdown with a randomly given role. You can either escape as a Test Subject or Foundation Member, help out your allies as combative squadrons, or even terrorise everyone as lethal anomalies from another dimension... Project: Breach branches off the classic SCP genre with it's own universe and lore, inspired by TLL Studio's "SCP: Facility Breach", Ancientroboman's "rBreach" and Aaro's "Project: SCP", without these awesome games, Project: Breach wouldn't be here today - check them out CONTROLS [PC], [XBOX] [G], [B] Drop Item [TAB] Open Inventory [Left Shift], [L3] Sprint [LMB], [RT] Attack / Shoot / Interact [CTRL], [Y] Crouch

Last updated by the developer 8 Aug 2026, 16:30 UTC.

0
playing (measured 12 Aug 2026, 10:00 UTC)
3,889
lifetime visits
92%
liked (72 👍 / 6 👎)
145
favourites (37.3 per 1k visits)
12 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Take Control [Legacy] · progression296 · 0.00% win
Revolt [Legacy] · progression258 · 0.00% win
Limitless [Legacy] · collection242 · 0.00% win
Malevolence [Legacy] · progression191 · 0.00% win
Ace [Legacy] · progression101 · 0.00% win
Stronger [Legacy] · collection99 · 0.00% win
WELCOME · welcome93 · 0.00% win
Survivor [Legacy] · progression84 · 0.00% win
Free [Legacy] · progression73 · 0.00% win
Breached [Legacy] · progression71 · 0.00% win
Rescued [Legacy] · progression68 · 0.00% win
Thank you! [UNOBTAINABLE] [Legacy] · other67 · 0.00% win
Ace + [Legacy] · progression64 · 0.00% win
Justice [Legacy] · progression63 · 0.00% win
Rookie [Legacy] · progression35 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.