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Anime Destiny

Anime Destiny

A Roblox experience owned by AlphaXCross.

SimulatorENanimesimulatorisland exploration

Anime Destiny is a simulator experience created on January 13, 2024. The game has accumulated 2,893,347 lifetime visits and 70,100 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🧑‍🤝‍🧑 Welcome to Anime Destiny Simulator! 👍 NEW CODE WITH 20K LIKES! current code: "15KLIKES" 🔥 Explore different anime islands! ⚔️ Defeat enemies and transform into them! 🏆 Complete quests, get new items and advance with friends! ❤️ Use the code "RELEASE" to get some potions!

Last updated by the developer 8 Jun 2025, 12:40 UTC.

0
playing (measured 10 Aug 2026, 15:23 UTC)
2,893,347
lifetime visits
96%
liked (17,756 👍 / 797 👎)
70,081
favourites (24.2 per 1k visits)
13 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Yen
499 R$
Double Grimoire
499 R$
Double Swords
499 R$
Ultra Luck
499 R$
Extra Equip Champions
399 R$
Super Luck
399 R$
Auto Attack
399 R$
Fast Click
349 R$
Big Backpack
299 R$
2x Experience
299 R$
Fast Open
299 R$
Multiple Open
299 R$
Luck
259 R$
Instant Spin
199 R$
Small Backpack
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:1596no change
14 Aug 2026, 06:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

animedestiny.fandom.com1 active editors · 801 edits
37 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.