[SCP-173] SCP: The Facility
A Roblox experience owned by SCP: The Organization.
RoleplayENSCP FoundationRoleplayHorror
[SCP-173] SCP: The Facility is a roleplay experience created on 2024-01-13. It records 593,703 lifetime visits and 3,438 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The experience focuses on SCP-themed roleplaying scenarios within a facility setting.
Description (written by the developer; not a statement by this register)
🧪 Welcome to SCP: The Facility. A SCP Roleplaying game! SCP: The Facility is a SCP Roleplaying game. Scary SCP monsters are secured and contained in the facility, it is your job as a Security Agent of the GRU-P division to keep the SCP monsters contained. If SCP monsters breach, it might result in the end of the world as we know it. As a hostile raider you have the opportunity to breach the SCP monsters and anomalies objects. 🔬 Become a Scientist and experiment on the SCPs 🛡️ Defend the SCP facility from Hostile Military Forces 🗺️ Explore the map and unlock unique Guns and Attachments 💂 Become a Security Guard [FREE] https://www.roblox.com/groups/16718005 💥 Search & destroy SCPS, or search and breach dangerous SCPs contained within the facility! The SCP Foundation is considered hostile in this game. Destroy the SCP Foundation. Tags: SCP, SCPF, SCP: Facility, SCP Roleplay, SCP Roleplaying, Secure Contain Protect, Monsters, SCP Facility, Roleplay
Last updated by the developer 15 Jun 2026, 22:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.