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[SCP-173] SCP: The Facility

[SCP-173] SCP: The Facility

A Roblox experience owned by SCP: The Organization.

RoleplayENSCP FoundationRoleplayHorror

[SCP-173] SCP: The Facility is a roleplay experience created on 2024-01-13. It records 593,703 lifetime visits and 3,438 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The experience focuses on SCP-themed roleplaying scenarios within a facility setting.

Description (written by the developer; not a statement by this register)

🧪 Welcome to SCP: The Facility. A SCP Roleplaying game! SCP: The Facility is a SCP Roleplaying game. Scary SCP monsters are secured and contained in the facility, it is your job as a Security Agent of the GRU-P division to keep the SCP monsters contained. If SCP monsters breach, it might result in the end of the world as we know it. As a hostile raider you have the opportunity to breach the SCP monsters and anomalies objects. 🔬 Become a Scientist and experiment on the SCPs 🛡️ Defend the SCP facility from Hostile Military Forces 🗺️ Explore the map and unlock unique Guns and Attachments 💂 Become a Security Guard [FREE] https://www.roblox.com/groups/16718005 💥 Search & destroy SCPS, or search and breach dangerous SCPs contained within the facility! The SCP Foundation is considered hostile in this game. Destroy the SCP Foundation. Tags: SCP, SCPF, SCP: Facility, SCP Roleplay, SCP Roleplaying, Secure Contain Protect, Monsters, SCP Facility, Roleplay

Last updated by the developer 15 Jun 2026, 22:35 UTC.

0
playing (measured 10 Aug 2026, 19:37 UTC)
593,703
lifetime visits
81%
liked (3,038 👍 / 723 👎)
3,439
favourites (5.8 per 1k visits)
13 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AK-47
1,299 R$
[⌛SALE] Hostile Agent
699 R$
Clearance 2
399 R$
[⌛LIMITED] Golden Makarov
399 R$
Makarov (pistol)
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play Now! · welcome0 · 0.00% win
Found All The Memes · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked3 September 2026 — 81 % liked13 September 2026 — 81 % liked23 September 2026 — 81 % liked23 October 2026 — 81 % liked14 August 202623 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:0881no change
23 Sept 2026, 23:0681no change
13 Sept 2026, 21:5281no change
3 Sept 2026, 21:4581no change
14 Aug 2026, 19:4681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.