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Super Chill Obby

Super Chill Obby

A Roblox experience owned by Super Obbys :P.

ObbyENParkourEasyAdmin Reward

Super Chill Obby is a Roblox experience created on January 14, 2024. It has accumulated 3,096,158 lifetime visits and 340,848 favorites. The game currently has 1 player online. It holds a 65% like percentage. The description lists tags including Parkour, Obby, and Easy. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

🌈 Welcome to Super Chill Obby! Finish for a SURPRISE! Like 👍 and favorite ⭐ if you liked the game! 👍 FREE ADMIN AT 84% LIKES! 💎Finish Obby for FREE Admin! Stage Count: 65 Tags: Parkour, Obby, Easy, Fun , Parkour Obby, Obstacle Course, Colorful, Rainbow

Last updated by the developer 21 Nov 2025, 17:08 UTC.

1
playing (measured 11 Aug 2026, 16:23 UTC)
3,096,158
lifetime visits
65%
liked (192 👍 / 103 👎)
340,843
favourites (110.1 per 1k visits)
14 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet [50% OFF]
399 R$
Flying Cloud
299 R$
VIP
267 R$
Laser Gun [TROLL]
219 R$
Fusion Coil
199 R$
Speed Coil
129 R$
Gravity Coil
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JOINED! · welcome1,906,684 · 72.7% win
Stage 10 · progression1,180,435 · 72.7% win
Stage 20 · progression907,102 · 36.4% win
Stage 30 · progression773,126 · 36.4% win
Stage 40 · progression553,756 · 36.4% win
Stage 50 · progression395,220 · 36.4% win
COMPLETED! · progression319,230 · 36.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6514 August 2026 — 65 % liked24 August 2026 — 65 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3565no change
14 Aug 2026, 05:3465first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.