WW2 Deathmatch [PREVIEW]
A Roblox experience owned by Enemy Lines Studios.
ShooterENWorld War IIFPSDeathmatch
Description (written by the developer; not a statement by this register)
A World War II FPS Deathmatch game. Each player receives a different set of 15 guns. First to 30 kills (2 with each weapon) wins. CONTROLS: C - Toggle Crouch, Left Shift - Sprint, R - Reload, V - Change Fire Mode ❗ UPDATE 2/06/24: + - WIP Loadout & Weapon Purchasing (King of the Hill) + - Added King of the Hill gamemode + - Map Improvements to Small City + - Added Recoil Recovery + - Simple Crouching + - Added main menu with Deploy option TAGS: WW2, FPS, WWII, Realistic, Deathmatch, Gun Game, Randomizer, Battle, War, History, World War 2 This game is in Alpha and you may encounter issues when playing. Feedback is much appreciated :)
Last updated by the developer 5 Dec 2024, 03:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 04:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.