Ultimate Battle Tycoon
A Roblox experience owned by FUNctional Games!.
TycoonENbattlemap varietygroup rewards
Ultimate Battle Tycoon is a tycoon experience created on 2024-01-15. It has accumulated 1,092,903 lifetime visits and 12,479 favorites. The game holds an 81% like percentage. Currently, one user is playing. The experience features map building, combat mechanics, and upgrade systems within its genre classification.
Description (written by the developer; not a statement by this register)
Welcome to the ultimate battleground tycoon experience! Build from an assortment of awesome & detailed maps Fight with unique weapons, abilities, and powers Destroy Golems and compete with other players Upgrade your weapons to become the strongest! Update Log: - New inventory menu! - Improved group reward verification - Fireworks got a visual upgrade - Halved potion durations - Other small bug fixes Current maps: - Waterpark 🏖️ - Boardwalk 🎡 - Kingdom 🏰 - Military 🪖 - Samurai 🏯 - Lunar 🚀 - Shipyard 🦺 - Mansion 💰 - More to come! Join our group FUNctional Games! for 2,000 starting Gold on every tycoon! Get a 10% Gold income bonus for each friend that joins you! Follow the game and group to get update notifications! This game is in beta, if you have any problems or suggestions let us know!
Last updated by the developer 2 Jun 2024, 02:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 14:50 | 81 | no change |
| 14 Aug 2026, 14:49 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.