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Nihility Soul Ops:Boss Rush

Nihility Soul Ops:Boss Rush

A Roblox experience owned by {= Nihility Studio =}.

Fighting & PvPENboss rushsoul opsundertale

Description (written by the developer; not a statement by this register)

Average Soul ops game. Bosses icon by:qwqxwxXD https://www.roblox.com/games/5092283807/Undertale-Soul-OPs

Last updated by the developer 6 Jun 2026, 18:06 UTC.

0
playing (measured 15 Aug 2026, 07:51 UTC)
5,473
lifetime visits
84%
liked (54 👍 / 10 👎)
121
favourites (22.1 per 1k visits)
16 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 07:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cross between Bones
250 R$
Donation :D
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

{Bone Slacker} · other663 · 0.00% win
{Consumed By Ego} · other427 · 0.00% win
{Brutal Skeleton} · other391 · 0.00% win
Science Stuffs · other380 · 0.00% win
Astro Skeleton · secret369 · 0.00% win
{Tears and Ashes} [Well wait for rework] · other70 · 0.00% win
[2024Event]Christmas · other61 · 0.00% win
😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳😳 · other12 · 0.00% win
[EVENT] Flame Eye · other0 · 0.00% win
fresh!sans · other0 · 0.00% win
defeat Hardtale!Sans · progression0 · 0.00% win
Geno!sans · other0 · 0.00% win
Dreamful. (2025) · other0 · 0.00% win
{TRUE PAIN} · other0 · 0.00% win
Defeat Negative!Sans · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.