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Cute Rainbow Obby

Cute Rainbow Obby

A Roblox experience owned by Minoupi Games.

ObbyENrainbow themeparkourprogress save

Cute Rainbow Obby is a Roblox experience created on 2024-01-16. It has 90 stages and falls under the Obby and Parkour genres. The game has 4,409,897 lifetime visits, 55,805 favorites, and a 37% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

⛅🌈Welcome to Cute Rainbow Obby!!🌈⛅ 🍀PROGRESS SAVES🍀 ⭐ Favorite and like if you enjoyed 👍 🌟LIKE FOR MORE STAGES!🌟 Join the group to help support more games!!! https://www.roblox.com/groups/33700698 Stage Count: 90 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Obstacle Course, Rainbow, Colorful, Platformer Obby, Rainbow Obby, Cute,

Last updated by the developer 8 Dec 2025, 21:09 UTC.

0
playing (measured 11 Aug 2026, 12:22 UTC)
4,409,897
lifetime visits
38%
liked (398 👍 / 653 👎)
55,869
favourites (12.7 per 1k visits)
16 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
799 R$
Flying Carpet
699 R$
Rainbow Coil
299 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,618,941 · 100.0% win
Stage 5 · progression1,053,812 · 100.0% win
Stage 10 · progression743,706 · 78.0% win
Stage 20 · progression500,968 · 78.0% win
Stage 40 · progression291,866 · 68.3% win
Stage 80 · progression134,964 · 48.8% win
Stage 90 · progression130,135 · 58.5% win
Hidden Treasure! · secret22,782 · 19.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

373837.514 August 2026 — 37 % liked3 September 2026 — 37 % liked13 September 2026 — 37 % liked23 September 2026 — 38 % liked13 October 2026 — 38 % liked23 October 2026 — 38 % liked2 November 2026 — 38 % liked14 August 20262 November 2026
7 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:4938no change
23 Oct 2026, 02:4838no change
13 Oct 2026, 02:4738no change
23 Sept 2026, 02:4638+1
13 Sept 2026, 02:4537no change
3 Sept 2026, 02:3837no change
14 Aug 2026, 02:3637first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.