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Easiest Obby

Easiest Obby

A Roblox experience owned by Playful Penguin Games.

ObbyENparkouraestheticeasy

Easiest Obby is an obby experience created on 2024-01-16. It has recorded 6,716,627 lifetime visits and 790,808 favorites. The game holds a 72% like percentage. Currently, zero users are playing. The description notes 70 stages and features parkour elements.

Description (written by the developer; not a statement by this register)

🌈Dive into the Easiest Obby on Roblox! Run, jump, and slide in a world of excitement. Like 👍 and Favorite ⭐ if you love the adventure! 👍NEW CODE AT 250 LIKES! ⭐Stage Count: 70 🏃‍♂️Sprint through aesthetic courses 🤾‍♀️Leap over awesome obstacles ⛷️Zoom down exciting slides 🏆Win big and become the Obby superstar 🚀 Premium Players get a Free Skip! 🔔 Follow for game updates! 👍 Like the game for new levels! 👥 Invite your friends for a boost! 🐧JOIN THE GROUP FOR BENEFITS: https://www.roblox.com/groups/33581196/Playful-Penguin-Games#!/about Tags: Parkour, Obby, Easy, Easiest, Parkour Obby, Easy Obby, Obstacle Course, Peaceful, Rainbow, Colorful

Last updated by the developer 19 Oct 2025, 14:45 UTC.

0
playing (measured 10 Aug 2026, 19:50 UTC)
6,716,627
lifetime visits
72%
liked (403 👍 / 155 👎)
790,800
favourites (117.7 per 1k visits)
16 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket
799 R$
Magic Carpet
799 R$
Laser Gun
699 R$
Magic Coil
249 R$
Gravity Coil
149 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome4,226,349 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:0872no change
13 Aug 2026, 23:0772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.