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Elevator Roulette [Mini Upd]

Elevator Roulette [Mini Upd]

A Roblox experience owned by Blox Point.

MinigamesENroulettestreakelevator

Description (written by the developer; not a statement by this register)

Game is no longer updating. (unless game blows up for some reason) Thank you all for the support. Everyone always want the elevator to themseleves, but you take that fact to the next level... In Elevator Roulette, you try to get the longest streak possibe without someone coming in your elevator. This game is still in its early stages, expect bugs. - Explore 🏙️ - Upgrade Your Elevator ⬆️ - Get the longest streak possible 🔥 Highest possible streak: 256

Last updated by the developer 7 Apr 2026, 03:27 UTC.

0
playing (measured 14 Aug 2026, 03:53 UTC)
1,002
lifetime visits
87%
liked (27 👍 / 4 👎)
14
favourites (14.0 per 1k visits)
17 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 03:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Faster Elevator
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lucky number 3 · progression76 · 0.00% win
A little upgrade · progression53 · 0.00% win
All green · progression20 · 0.00% win
Redemer · other7 · 0.00% win
? · secret2 · 0.00% win
Anyone there? · secret1 · 0.00% win
Lucksmith · progression1 · 0.00% win
Green all around · progression1 · 0.00% win
Luck God · progression0 · 0.00% win
King of luck · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.