UMG:Phobia
A Roblox experience owned by Meatball softworks.
HorrorENhorrorUMGreaction-time
UMG:Phobia is a horror experience created on 2024-01-17. It records 3,220,569 lifetime visits and 12,910 favorites. The game maintains an 84% like percentage with 1 player currently active. Features include ping-based enemy hit delays and a reaction time mode accessible via right-click in the menu.
Description (written by the developer; not a statement by this register)
??? This game is based off of UMG. If you find any bugs feel free to complain on group wall. Enemy hits are delayed based on the ping that the player has. Right Click Start (In menu) for 0.1s reaction time mode. Music Used: CryNN - Hyperior AlbeGian - Industrial Rhapsody SentryTurbo - Nikogda Isle OST - Rope Murder Oliver Vessey - Target Lock
Last updated by the developer 28 May 2025, 16:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 15:30 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:18 | 84 | no change |
| 14 Aug 2026, 05:17 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.