Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Obby Race! (Beta)

Obby Race! (Beta)

A Roblox experience owned by JNB's Game Studio.

ObbyENraceplatformerbeta

Description (written by the developer; not a statement by this register)

Update #1: Added spectate mode, possibly fixed AFK timer, added obby #5, changed to 1 player needed to start, added walls to each obby and made baseplates smaller. Note: This game is in beta, there is not much here yet and there might be a bunch of glitches. The game idea is pretty basic, but here is how the game works... Your goal is to be the first player to reach the finish at the end of an obby. Then the game will start and a random obby will be picked. The obby's could be easy or hard, you'll just have to play to find out. There are a couple different shops, one for titles that you can use wins with. Wins are a currency that you get for winning, 1st place gets 3, 2nd place gets 2 and 3rd place gets 1. There is a leaderboard for them. The other is with cash, you get cash for finishing the obby. You can buy some tools to help you. The tools you buy go away if you leave the game. There are currently 5 maps, this game is in beta.

Last updated by the developer 3 Feb 2026, 17:09 UTC.

0
playing (measured 15 Aug 2026, 03:21 UTC)
1,668
lifetime visits
80%
liked (4 👍 / 1 👎)
3
favourites (1.8 per 1k visits)
17 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 03:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Obby Race! Beta · welcome1,299 · 0.00% win
Thanks for Playing! · welcome1,299 · 0.00% win
You met JNB_Roblox! · other152 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.