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🎪 Circus Experience [SCARY STORY + CH2]

🎪 Circus Experience [SCARY STORY + CH2]

A Roblox experience owned by HorrorBlox Games.

HorrorENhorrornarrativeamazing digital circus

🎪 Circus Experience [SCARY STORY + CH2] is a horror game created on 2024-01-17. It supports 2 to 6 players. The experience has accumulated 10,979,725 lifetime visits and 238,635 favorites. Currently, 3 users are playing. The title holds a 66% like percentage. It is based on The Amazing Digital Circus and features a story-driven horror theme.

Description (written by the developer; not a statement by this register)

[NEW!] Welcome to the The Circus Experience! You wake up in this scary digital world with wacky characters and no way to leave! Can YOU survive? 🔥 Check out the Shop for cool Items! 🔥 🤝 The game can be played by 2 to 6 players! Based On: The Amazing Digital Circus Story Game Similar to: Nightshift Experience, Gas Station Experience, Home Alone Experience, Halloween Night Experience, The Plane Experience, The Ghost Hunting Experience, The Pizzeria Experience

Last updated by the developer 9 Jul 2026, 23:09 UTC.

3
playing (measured 10 Aug 2026, 15:34 UTC)
10,979,725
lifetime visits
66%
liked (14,742 👍 / 7,613 👎)
238,949
favourites (21.8 per 1k visits)
17 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:342first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CONTROL JUMPSCARES
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Red Light, Green Light 🚦 · other3,070,865 · 61.0% win
First Death! ☠️ · progression1,230,692 · 27.3% win
Escape Ending 🏃 · progression809,071 · 14.5% win
Dead Ending! ☠️ · other238,916 · 11.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6613 August 2026 — 66 % liked23 August 2026 — 66 % liked2 September 2026 — 66 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:4566no change
23 Aug 2026, 19:3866no change
13 Aug 2026, 19:3866first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.