🎪 Circus Experience [SCARY STORY + CH2]
A Roblox experience owned by HorrorBlox Games.
HorrorENhorrornarrativeamazing digital circus
🎪 Circus Experience [SCARY STORY + CH2] is a horror game created on 2024-01-17. It supports 2 to 6 players. The experience has accumulated 10,979,725 lifetime visits and 238,635 favorites. Currently, 3 users are playing. The title holds a 66% like percentage. It is based on The Amazing Digital Circus and features a story-driven horror theme.
Description (written by the developer; not a statement by this register)
[NEW!] Welcome to the The Circus Experience! You wake up in this scary digital world with wacky characters and no way to leave! Can YOU survive? 🔥 Check out the Shop for cool Items! 🔥 🤝 The game can be played by 2 to 6 players! Based On: The Amazing Digital Circus Story Game Similar to: Nightshift Experience, Gas Station Experience, Home Alone Experience, Halloween Night Experience, The Plane Experience, The Ghost Hunting Experience, The Pizzeria Experience
Last updated by the developer 9 Jul 2026, 23:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:34 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:45 | 66 | no change |
| 23 Aug 2026, 19:38 | 66 | no change |
| 13 Aug 2026, 19:38 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.