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Genshin project

Genshin project

A Roblox experience owned by Quantical Gamers.

Description (written by the developer; not a statement by this register)

Estamos tentando recria showcase por agora do genshin, se nossas condições melhorar vamos seguir em frente... mas vamos nos esforçar por agora.

Last updated by the developer 31 Aug 2026, 00:42 UTC.

0
playing (measured 11 Sept 2026, 20:45 UTC)
456
lifetime visits
100%
liked (10 👍 / 0 👎)
8
favourites (17.5 per 1k visits)
18 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10011 September 2026 — 100 % liked21 September 2026 — 100 % liked11 October 2026 — 100 % liked11 September 202611 October 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 20:47100no change
21 Sept 2026, 20:46100no change
11 Sept 2026, 20:45100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.