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🔥Logo Race

🔥Logo Race

A Roblox experience owned by Goodwork.

MinigamesENlogo identificationpet collectionrace

Logo Race is a minigame created on 2024-01-19. It has accumulated 9,460,113 lifetime visits and 387,421 favorites. The experience holds a 68% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

🔥Welcome To Logo Race👋 🤗NEW UPDATE AT 5,000 LIKES 🏃Run to the right logo 🏆Get to the end to win 💥Get trails and effects 🥚Hatch eggs to collect pets ⭐️Don't forget to favorite the game! 🎁👍Join our group and like the game for exclusive in-game rewards! https://www.roblox.com/groups/33495106

Last updated by the developer 17 Aug 2025, 19:29 UTC.

0
playing (measured 10 Aug 2026, 16:08 UTC)
9,460,113
lifetime visits
68%
liked (1,261 👍 / 597 👎)
387,415
favourites (41.0 per 1k visits)
19 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands 😈
1,950 R$
Magic Carpet
599 R$
Speed Coil
398 R$
Grapple Hook
299 R$
Infinite Pet Inventory
199 R$
Hoverboard
198 R$
2X Wins
149 R$
Super Luck
149 R$
Triple Hatch
98 R$
+50 Pet Inventory
98 R$
+5 Pet Equip
98 R$
Pet Doge
98 R$
Luck
49 R$
+3 Pet Equip
49 R$
+25 Pet Inventory
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,916,592 · 100.0% win
1 Win · progression3,395,676 · 61.5% win
5 Wins · progression1,221,157 · 0.00% win
10 Wins · progression634,750 · 0.00% win
20 Wins · progression295,944 · 30.8% win
50 Wins · progression61,119 · 0.00% win
100 Wins · progression11,809 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:3768no change
13 Aug 2026, 20:3668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.