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Multiverse Tycoon

Multiverse Tycoon

A Roblox experience owned by Goldware Games!.

TycoonENmultiverseIP mashuptycoon

Description (written by the developer; not a statement by this register)

Welcome to Goldware's Multiverse Tycoon! This game includes Alphabet Lore, Baldi, BFDI, Skibiti Toilet, Spooky Month, MrBeast, Thanos, and Undertale tycoons! Complete every mission for a special suprise! NEW UPDATE COMING SOON! Win Neil's badge in this game for a free gear: https://www.roblox.com/games/5816628332 Made by Goldware Games: https://www.roblox.com/groups/15864713

Last updated by the developer 21 Oct 2025, 18:41 UTC.

0
playing (measured 10 Aug 2026, 16:31 UTC)
309,846
lifetime visits
66%
liked (132 👍 / 68 👎)
272
favourites (0.9 per 1k visits)
20 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin (Mod)
9,999 R$
Unlock All Tycoon Gear
1,099 R$
2x Cash
799 R$
OP Infinity Gauntlet
499 R$
Double Jump
399 R$
Extra Health
299 R$
AK-47
199 R$
Gravity Coil
99 R$
Speed Coil
74 R$
dab
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Multiverse Tycoon! · other225,690 · 100.0% win
Completed a tycoon! · progression1,017 · 0.00% win
Pin's Problem · other843 · 0.00% win
Pump's Problem · other814 · 0.00% win
Sans' Problem · other707 · 0.00% win
N's Problem · other507 · 0.00% win
Ishaan's Problem · other479 · 0.00% win
MrBeast's Problem · other217 · 0.00% win
Thanos' Mission · other217 · 0.00% win
Toilet's Problem... · other75 · 0.00% win
You defeated Neil! · progression29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6615 August 2026 — 66 % liked14 October 2026 — 66 % liked15 August 202614 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 04:5266no change
15 Aug 2026, 00:5066first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.