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[🪙] Crypto Farming

[🪙] Crypto Farming

A Roblox experience owned by PC Simulator Studios.

TycoonENtycoonminingpc_building

Crypto Farming is a tycoon experience created on January 20, 2024. The game has accumulated 1,248,819 lifetime visits and holds 6,767 favorites. It currently has zero active players. The title maintains a 73% like percentage. It is categorized under the tycoon genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

🖥️ Build. Mine. Upgrade. Dominate. Start your journey as a small-time GPU miner and work your way up to a massive mining empire! 💰 Earn cash, unlock powerful GPU racks, upgrade your setup, and discover exclusive high-tier items along the way. From the creators of PC Building Simulator — bringing you the ultimate PC & mining tycoon experience. ✨ Join the group & like the game for a 1.15x Cash Boost! 🎁 Use code 100kvisits for x3 Cash Potions! 🏗️ Built by BernIsPog & TacsHusky 💻 Programmed by FredricTheDev

Last updated by the developer 3 Mar 2026, 02:22 UTC.

0
playing (measured 10 Aug 2026, 18:32 UTC)
1,248,819
lifetime visits
73%
liked (3,756 👍 / 1,390 👎)
6,765
favourites (5.4 per 1k visits)
20 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
x2 Cash
199 R$
x2 Rebirth Tokens
149 R$
VIP Rod
149 R$
x2 Mining Speed
149 R$
Auto Recharge Energy
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Turn up the heat! · other12,709 · 0.00% win
Rack Master! · other3,073 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:4773no change
14 Aug 2026, 13:4673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.