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Planets Tycoon 🌠

Planets Tycoon 🌠

A Roblox experience owned by Quantum Tycoons.

TycoonENspaceresource managementcolony simulation

Planets Tycoon is a tycoon experience created on 2024-01-20. It currently has 16 players. The game has 9,117,130 lifetime visits and 1,078,710 favorites. Its like percentage is 87.

Description (written by the developer; not a statement by this register)

Welcome to Planets Tycoon! ⭐Choose any of the 8 planets in the Solar System to forge your own path to interplanetary success. Embark on a thrilling journey of resource management, colonization, and discovery. ⚙️ Unleash your strategic prowess as you build and expand your civilization on the chosen planet, facing challenges and unlocking the mysteries of the cosmos along the way. 🌌 Are you ready to shape the destiny of your interplanetary empire in space? 🚀 Leaving a Like & Favorite is appreciated! 👍 FREE 5K starting Cash for joining The Quantum Tycoons Group AND Following FloppyDiskHolder on Roblox! 💵 https://www.roblox.com/communities/33629151/Quantum-Tycoons#!/about Please report any bugs/suggestions on the Group Wall! 🐛

Last updated by the developer 9 Aug 2026, 08:06 UTC.

16
playing (measured 10 Aug 2026, 15:02 UTC)
9,117,130
lifetime visits
87%
liked (5,280 👍 / 805 👎)
1,078,547
favourites (118.3 per 1k visits)
20 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
999 R$
Blades Pack
69 R$
Triple Cash
59 R$
Magic Carpet
49 R$
Double Cash
39 R$
Speed Coil
29 R$
Gravity Coil
29 R$
VIP Upgraders
19 R$
VIP Droppers
19 R$
Auto Collect
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,173,729 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked2 September 2026 — 87 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0187no change
23 Aug 2026, 21:0087no change
13 Aug 2026, 20:5387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.