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👋 RNG Odyssey

👋 RNG Odyssey

A Roblox experience owned by Handcrafted Games.

SimulatorENRNGGachaProgression

RNG Odyssey is a simulator experience created on January 20, 2024. It has accumulated 4,983,274 lifetime visits and 152,822 favorites. The title maintains a 97% like percentage. Currently, zero users are playing. The game features mechanics involving crates, swords, runes, towers, armor, auras, rebirths, and skill trees.

Description (written by the developer; not a statement by this register)

⭐ Welcome to RNG Odyssey! 📦 Break CRATES with swords to earn loot! 🛠️ Craft SWORDS, RUNES, and TOWERS to become stronger! 💍 Unbox unique ARMOR pieces with various boosts! 🔥 Show off your rare AURAS and gear! 🎮Utilise REBIRTHS and SKILL TREES to be overpowered! 🥇 Find strategies to become the BEST! 🎁 FREE rewards every 100 likes! 💫 PREMIUM PLAYERS: +0.2x 🍀 🤝 FRIEND BOOST: +0.1x 🍀 ❤️ GROUP MEMBERS: +0.1x 🍀

Last updated by the developer 6 Jun 2026, 12:20 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
4,983,274
lifetime visits
97%
liked (79,586 👍 / 2,773 👎)
152,718
favourites (30.6 per 1k visits)
20 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More XP
299 R$
+1 Rune Equip
199 R$
Extra Damage
199 R$
2x Gems
199 R$
VIP
199 R$
Lucky
199 R$
2x Coins
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to RNG Odyssey!1,450,119 · 0.00% win
Release Event! · other1,449,383 · 0.00% win
1/1k Chance · other707,854 · 0.00% win
1/1m Chance · other105,604 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:3697no change
24 Aug 2026, 01:3597no change
14 Aug 2026, 01:3497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

rng-odyssey.fandom.com4 active editors · 1,801 edits
28 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.