Survive the Zone (BETA)
A Roblox experience owned by Z.O.N.E Productions.
SurvivalENsurvivalbetarule-based
Description (written by the developer; not a statement by this register)
inspired by sta games by thanaphat Credits: -OhioUn1 (Co-Dev) -Xiter (Model Designer, Gui designer(Particle), SFX) -Thanaphat (Dev) -ClawSZ (Tester) -Partsi25 (Admin Police) If you see someone breaking the rules, or a bug in the game, message us in the group wall! RULES -No begging (1 hour ban) -No killing players (1 day ban) -No exploiting (Perm) -No toxicity (1 hour ban) -No clipping (1 day ban) Update log: -NULL_GUN_GUN and aprel faoels evin has ended
Last updated by the developer 18 Dec 2025, 07:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 11:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.