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Survival The Granny The Killer

Survival The Granny The Killer

A Roblox experience owned by Grandma Stories.

HorrorENhorrorgrannysurvival

Survival The Granny The Killer is a horror experience created on January 23, 2024. It has accumulated 47,284,767 lifetime visits and 7,377,626 favorites. Currently, 234 users are playing. The experience holds a 76% like percentage.

Description (written by the developer; not a statement by this register)

Survival The Granny The Killer

Last updated by the developer 1 Jun 2026, 18:05 UTC.

95
playing (measured 21 Aug 2026, 20:54 UTC)
47,400,288
lifetime visits
76%
liked (3,618 👍 / 1,133 👎)
7,633,878
favourites (161.1 per 1k visits)
23 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95180137.510 August 2026 — 180 players21 August 2026 — 95 players10 August 202621 August 2026
2 measurements spanning 11 days, net -85. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–193 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5495-85
10 Aug 2026, 17:36180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
799 R$
BECOME GRANDPA CRAWLER
350 R$
👑VIP👑
350 R$
Morph Gun
290 R$
Survivor Knife
225 R$
BECOME VENOM! (EXTRA SPEED)
199 R$
BECOME JENNA (KILL PLAYERS!)
199 R$
Ultra Coil
99 R$
Speedy Bunny
80 R$
Rainbow Trail
69 R$
Cyan Trail
25 R$
Pink Trail
25 R$
Tropical Trail
25 R$
Blue Trail
25 R$
Black Trail
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The Game! · welcome28,896,357 · 100.0% win
1000 Points · other5,108,895 · 39.7% win
Glass Bridge · other1,544,539 · 11.1% win
Truss Obstacle · progression1,386,373 · 10.3% win
Laser Obstacle · progression1,353,786 · 9.7% win
Easy Obstacle · progression1,295,264 · 9.3% win
Jump Obstacle1,219,893 · 8.3% win
Wall Obstacle · other981,047 · 7.2% win
2500 Points · other951,474 · 8.2% win
5000 Points · other191,444 · 1.5% win
10,000 Points · other29,216 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7621 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked12 September 2026 — 76 % liked22 September 2026 — 76 % liked2 October 2026 — 76 % liked12 October 2026 — 76 % liked22 October 2026 — 76 % liked1 November 2026 — 76 % liked21 August 20261 November 2026
9 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:4776no change
22 Oct 2026, 14:4576no change
12 Oct 2026, 14:3876no change
2 Oct 2026, 14:3776no change
22 Sept 2026, 14:3676no change
12 Sept 2026, 14:3476no change
2 Sept 2026, 14:3276no change
23 Aug 2026, 14:2176no change
21 Aug 2026, 20:5476first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.