Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
Business Life ๐Ÿ’ผ๐Ÿ’ธ Earn Offline!

Business Life ๐Ÿ’ผ๐Ÿ’ธ Earn Offline!

A Roblox experience owned by Atlas Arcade.

TycoonENtycoonroleplaycity

Business Life ๐Ÿ’ผ๐Ÿ’ธ Earn Offline! is a tycoon experience created on 2024-01-23. It has accumulated 11,358,247 lifetime visits and 1,170,131 favorites. Currently, 9 users are playing. The game holds a 94% like percentage. It features offline earning mechanics, stock market trading, and city exploration. The experience supports console, gamepad, and mobile platforms.

Description (written by the developer; not a statement by this register)

Welcome to Business Life! ๐Ÿ’ผ๐Ÿ’ธ Print money on demand as you expand your corporation! Stack your company up with more floors to provide boost after boost for your revenue. Roleplay with your friends and explore the immersive city, or drive fast cars and host upscale parties! EARN OFFLINE! Your business will continue to generate cash while you're away! ๐Ÿข Build your business empire! ๐Ÿ“ˆ Trade in the Stock Market! ๐Ÿš— Drive high-speed cars in the city! ๐Ÿ” Complete jobs around the city for cash! "Home of the Slopper" ๐ŸŽฎ Available on console, gamepads, and mobile! ๐Ÿ“ฑ ๐Ÿšจ Updates every week, please expect an in-development game! ๐Ÿ† Join Atlas Arcade and favorite the game for sweet rewards!

Last updated by the developer 13 Jan 2026, 21:00 UTC.

9
playing (measured 10 Aug 2026, 14:17 UTC)
11,358,247
lifetime visits
94%
liked (57,622 ๐Ÿ‘ / 3,455 ๐Ÿ‘Ž)
1,170,317
favourites (103.0 per 1k visits)
23 January 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:179first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Manager Powers
400 R$
Security Powers
400 R$
Supercar Pack
400 R$
Gold Workers
300 R$
Daytrader Powers
200 R$
Government Car Pack
200 R$
Light Sword
200 R$
Chef Powers
200 R$
Auto Purchase
100 R$
Balloon
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Business Owner ยท other5,187,600 ยท 100.0% win
Cafeteria ยท other858,924 ยท 13.0% win
Technology ยท other298,042 ยท 6.0% win
Retail ยท other63,371 ยท 3.0% win
Arcade ยท other17,617 ยท 4.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

9413 August 2026 โ€” 94 % liked23 August 2026 โ€” 94 % liked2 September 2026 โ€” 94 % liked12 September 2026 โ€” 94 % liked22 September 2026 โ€” 94 % liked2 October 2026 โ€” 94 % liked12 October 2026 โ€” 94 % liked22 October 2026 โ€” 94 % liked1 November 2026 โ€” 94 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 93โ€“95 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:5294no change
22 Oct 2026, 19:4794no change
12 Oct 2026, 19:3794no change
2 Oct 2026, 19:3594no change
22 Sept 2026, 19:3494no change
12 Sept 2026, 19:3394no change
2 Sept 2026, 19:3294no change
23 Aug 2026, 19:3194no change
13 Aug 2026, 19:3094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.