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Bugatti World

Bugatti World

A Roblox experience owned by DA BUGATTI SQUAD.

RacingENcar racingvehicle collectionleaderboards

Bugatti World is a racing experience created on 2018-02-05. It has accumulated 1,373,160 lifetime visits and holds 1,916 favorites. Currently, one user is playing. The experience maintains a 77% like percentage. Players can drive various vehicles, including Bugatti models and other brands, compete in races, and access a dealership for upgrades.

Description (written by the developer; not a statement by this register)

Welcome to Bugatti World where you can: drive and see Bugatti cars, race other players in your car, get better and faster cars at the dealership and compete to get to the top of the leaderboards! Cars include: Bugatti Veyron, Bugatti Chiron, Bugatti Chiron Pur Sport, Bugatti Boldie, Bugatti Divo, Bugatti La Voiture Noire, Bugatti Centodieci, Ferrari La Ferrari, Devel Sixteen, Teslas, Mclaren, Mercedes Benz, Lamborghini, Lexus, Jaguar, Nissan GTR, Tesla Roadster, Tesla Model X, Tesla Model Y, Tesla Model 3, Chevy Camaro and more! Note: You have to buy the non Bugatti cars at the dealership.

Last updated by the developer 2 Jul 2026, 06:05 UTC.

1
playing (measured 11 Aug 2026, 03:51 UTC)
1,373,160
lifetime visits
77%
liked (657 👍 / 191 👎)
1,917
favourites (1.4 per 1k visits)
5 February 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
206,957 R$
Bugatti VIP
35 R$
Remote Car Customization
25 R$
Boombox And Radio
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:0377no change
14 Aug 2026, 13:0277first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.