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Second Battle of Sabine Pass

Second Battle of Sabine Pass

A Roblox experience owned by [USA] The Union Dixie Army.

RoleplayENhistoricalmilitaryroleplay

Description (written by the developer; not a statement by this register)

Sabine Pass - Texas, 1863 As part of the Vicksburg Campaign, a task force of Union ships was sent to capture the Infamous Sabine Pass at the border of Texas & Louisiana. As Union forces entered the pass, they were ambushed by enemy artillery and forced aground. This bitter battle would be marked with attrition from not only the dangerous wildlife, but the enemy too. Please join the Official Group: https://www.roblox.com/My/Groups.aspx?gid=11387622 Rules- 1- Follow Host's Rules 2- Do not use admin during the raid (except for logs) 3- Do not use any hack/exploit client, doing so will result in a ban. 4- Do not curse, doing so will result in a Kick from the raid and a possible demotion. 5- Do not spawn kill, unless allowed by the Host. Map created by GettheheIIawaybob. This ROBLOX game does not represent our beliefs or Views, This is here only as a Role-play game to raid on. If you want a raid here, Contact a Union Officer.

Last updated by the developer 7 Dec 2025, 14:58 UTC.

0
playing (measured 11 Aug 2026, 05:08 UTC)
1,009
lifetime visits
56%
liked (9 👍 / 7 👎)
7
favourites (6.9 per 1k visits)
26 January 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

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How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.