The Diner Experience ☕
A Roblox experience owned by Eggcellent Experiences.
HorrorENhorrorescapediner
The Diner Experience ☕ is a horror Roblox experience created on 2024-01-26. It has recorded 2,484,787 lifetime visits and 50,409 favorites. The title holds a 92% like percentage. Currently, zero users are playing the game. The experience features a diner setting with horror elements and multiple endings.
Description (written by the developer; not a statement by this register)
LIKE + FAVORITE for a FREE toy gun in-game! 🔫 [🎁] Complete the game 2x for a FREE gamepass item! You work at a old-fashioned diner secluded in the middle of the forest and you assume it will be an easy job... all you have to do is prepare the local customers the food they order. Seems easy enough... right? Everything is going well until you hear the the infamous killer, The Butcher, has escaped prison... ☕ Can YOU escape The Butcher... or will you be the latest victim? 🔪 There is 3 endings in this game, try to get them all! [Smelly, RUN AWAY!, Dead] Check out the shop for cool PERMANENT items! 🛒💥 Credit: Brood - Gameplay Scripting Retticc - Misc. Help Saefire - Character Game Art Similar to: Nightshift Experience, Mimic, Horror, Gas Station Experience, Home Alone Experience, The Ghost Hunting Experience, The Pizzeria Experience, The Daycare Experience, The Cruise Ship Experience, The Dentist Experience, The Backrooms Experience, The YouTuber Experience, The Diner Experience
Last updated by the developer 25 May 2024, 05:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 07:34 | 92 | no change |
| 24 Aug 2026, 07:33 | 92 | no change |
| 14 Aug 2026, 07:32 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.